Sunday, October 28, 2007

Reggie and Calvin, Episode 3: I'm Scott Sigler's Bitch

This show should be pretty self explanatory.

It's just me talking about some of the feedback on the site as well as clearing up and expanding on a few things from earlier shows.

I kind of rushed this one out, and I'm not too pleased with the quality. That's mostly because of the MP3 recorder I was using, and in the future I'll be sure to turn the mic sensitivity down. Other than that though, I think it's alright.

I recorded it on Friday, so when I talk about people who left feedback, it was up to that point. Had I done it yesterday or today I would have mentioned Sally's comment as well. But I'm sure she'll be here a lot and there'll be plenty of mentions of her in the future.

Hopefully you'll see this photo now associated with the file, some of you will know what it is, others won't....and if you don't, no I'm not gonna explain it.....well...I probably will eventually....



Also, as mentioned in our last episode, here are a couple of pictures of the Ent we found in Livonia.






Reggie and Calvin: Episode 3

NOTES:

-People and shows mentioned in today's episode: George Hrab, Farpoint Media, Scott Sigler

7 comments:

Anonymous said...

Whoa, wait, back it up! How did I miss that!? This is eventually supposed to be a film studio? That's awesome! And I love the podcast novel! What a great idea. <<._<<. .>>_.>> *SNAG*

But seriously, film production? I think maybe you should talk a little more about where you eventually want to go with this, I'm interested, maybe others will be too? I can see it now, you record some geek wearing a too-small, plastic Master Chief helmet playing Halo 3 on his 360. Then throw in some computer mixed animation of Wii Mario coming along and jumping on his head. His helmet morphs into a turtle shell, and he goes flying off into the lava.

Wow, I'm sorry, major lack of sleep this week, maybe I'll leave you a better comment later.

Oh, one more thing: I like how you mentioned how awkward you feel talking alone. It's nice to hear something real like that, instead of these people trying to act all cool. If others hear you, they might be encouraged to work through it like you're currently doing, and post some stuff up that they might have been afraid to otherwise. Having original ideas, and voicing unpopular opinions is always a hard thing, people should do it more. Keep paving the way!

Something, Something Productions. said...

We're a couple years behind to be "paving the way" for anything, but I have heard a few of the hosts talk about how doing this helps with shyness. Little by little I'm realizing how true that is. As always, I appreciate the kind words.

Sigler's books are great, and there's a lot more out there too, some are even by authors that are already well established and choose to podcast their books....Michael Stackpole for example....and I really need to post a link to podiobooks.com, not sure why I haven't yet....and if you like short stories listen to Escape Pod!

We actually do have a fun idea for a video game themed movie...but you're just gonna have to wait and see what happens :-)

--Reg

Unknown said...

it's weird that other people have commented first...

i can sympathize with the speaking alone kind of thing, but only to a point. overall, i'd say your podcasts are pretty close to how you speak naturally (something i'm still trying to work out >_<).

i know i said i didn't want to do a Dumbledore post, i still might. i know you know it, because we spoke before you posted this, but in case i actually do it, i want this little clarifier here. i think it's silly to do it since it's here in writing, but on the other hand, it might be easier for me to rant if i just read parts of my argument and elaborate, or go off on tangents or something. mainly, if there's a Dumbledore's gay post, it'll be because i'm somethingsomething's bitch.

Anonymous said...

I dunno... I agree and disagree with your stance on gaming. I understand where you're coming from with the 'graphics' thing, but lately with the games I've been following, there seems to be a much bigger emphasis on story over pretty things. Pretty things are fun, sure, but I agree with you, it shouldn't be the end all be all of video games. But I can name about four or five games (for consoles, mostly) that seem like they're going to be totally awesome looking, as well as having a fantastic story. Assassins creed, for one, is going to be absolutely awesome. Set in 1191, you get to go kill people in the Holy Land and generally run around Jerusalem, Acre and Damascus and cause mayhem. Then there's Mass Effect, which looks cool (I'll admit though, I haven't been following it as closely as I have Assassin's Creed), and apparently has a story that rivals the awesomeness and originality of the original Star Wars. Then there's 'The Witcher' (for PC) which is a very dark rpg that takes a Polish fantasy author's world and has a "moral" engine which seems like it'll be Fable on crack.

Start playing the Total War games. If you want a challenge, for god's sake crank it up on hard/hard and go at it. It'll absorb hours of your life and when you have a 500 man veteran army going up against 3 full stack Mongol armies, you'll realize that the game doesn't fuck about. So do it.

Bioshock... Yea, it was a little easy, once I got used to it. But I put it right on hard as soon as I started, so it took like 2 hours for me to get used to it.

And as far as general feedback would go... I think I would try to limit these podcasts to about 10-15 minutes or so. 50 minutes is way too long, I'm sorry to say. You could have easily lost 10 minutes by just editing out a few of the long pauses, and that still would have been too long.

Something, Something Productions. said...

Assassins Creed is being co-developed for both consoles and the PC, and early reports suggest that it too has blown its potential due to developmental hell.

And don't misunderstand, having awesome games on consoles is possible and there are some out there, but even those are either started as PC titles or are developed by people that got their start on PCs. And anything that comes out on the 360 will eventually be on the PC (and in the case of Gears of War with more content) The problems I see is that consoles are still inherently intended to be accessible to as wide an audience as possible, which is also fine and good, but it does mean that those "core" games for "real" gamers still can't compare to what we've been getting on the PC forever.

I think there's room for all kinds of games, and truly serious gamers are going to have multiple platforms and even a PC, which is another reason why that argument of "PC's are too expensive" doesn't hold water. Really when I talk about this, I'm thinking of the same mass market group of gamers that only know Madden and Halo, like Xenu talks about.

The next show that Cal and I do is going to be about movies....I'm pretty sure it's going to be long....I might have to break it into two parts. But once we get into our essays, things should be a little smoother and shorter....unless we end up talking for an hour afterwards about it.

In short, kindly deal with it.

;-)

--Reg

Kirk said...
This comment has been removed by the author.
Kirk said...

I'm definitely taking a course called Writing For Film next semester. The final project is a full-length screenplay, and I'm already kicking around some ideas. It's going to be the bomb. (This was the original comment I deleted; I figured I should add a qualifier or some sort of explanation for it.)

This comment is by way of saying that, if you're interested in having another person helping you with the film production stuff, I'd be happy to assist where possible. I'm not claiming to know anything about it, but I'll send you the screenplay when it's complete. I know you and Cal are interested in that stuff.

I have some pretty funny stories from down here so I'm more than happy to share them with your portable MP3 recorder for the amusement/bewilderment of listeners. However, as we all have known for a long time, I tell terrible stories, so it may be a stupid idea.

For some substantive feedback, I'm interested to see how this e-workshop, of sorts, for your ideas is going to work. I think it's clever and you're bound to get some quality responses from the people who listen.

Sorry about the comment from last week about you and Cal giving me a stiffy.